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Demolition and Fightyard CSS Maps
Infohash:
E93C6F556D9EB1EAEEC9E31CFAE40868EE055BF1
Type:
Games
Title:
Demolition and Fightyard CSS Maps
Category:
Games/PC
Uploaded:
2008-08-08 (by monochrome8458)
Description:
4 fy maps and 3 de maps I have created in Hammer Editor.
I can tell de_alling_dev is really nice to play LAN. (Unfortunately, bots can't find the bombsite.)
de_alling2 is a nice map, you can play against bots as well as against other players. (Plant on the small platform at B and you will probably win!)
fy_killingspree is my first map. (Terrorist Bots just stand jumping near T Spawn. I have not tried CT Bots yet. =D)
fy_scout, fy_scout2 and fy_scout3 are very similar to each other, but:
- In fy_scout, you can run to the opposing spawn.
- In fy_scout2, you cannot get out of your own spawn.
- In fy_scout3, if you jump down from your spawn, you die, but there is a narrow bridge you can cross to get to the opposing spawn.
For best results, restrict or forbid AWP on all the scout maps.
Tags:
Files count:
14
Size:
7.46 Mb
Trackers:
udp://tracker.openbittorrent.com:80
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969
udp://open.demonii.com:1337
udp://tracker.coppersurfer.tk:6969
udp://exodus.desync.com:6969